The Meeting-Final Evaluation

In making the short two minute film, a lot of pre-planning had to be done. This consisted of my group first considering the genre we wanted the film to be. Once we had decide on this genre, we worked on creating a shot list, outline script, an equipment list and to outline all the health and safety risks and how to deal with these if we encounter them. Overall, i think the planning stage was one of our weakest points as we had trouble deciding on a final idea as we had a variety of good ideas that we wanted to follow on but all we’re quite different from each other, which made the planning of our production hard to work on with no final idea. After a debate on which we liked, our final idea was based around a man who has a strong fear of the dark and shadows for all of his life and finally encounters the fear in the shadows is his darker self. Aside from the struggle of choice we had and a lack of detail on our shot list, most of the planning went smoothly after this struggle.

Once we had began the main production stage of the project, we expanded upon the detail of our shot list as we moved along the project. Once we began filming on the project, we discovered a small number of difficulties. One of these difficulties was that we had trouble securing a room that fitted our needs for the shoot, but after looking for a suitable room, we were able to find one that satisfied our needs, although it was rather small. This in turn, lead to some difficulty with lighting for a shot that we had planned to have behind the camera lighting all of what was in front of the camera to create the shadows effect on the wall. However, due to the small amount of space behind the camera, a light was not able to fit, which we worked on and were able to use the space underneath the camera and the tripod holding it up. We were able to adjust the stand on the light to be a smaller but suitable size to fit in the gap and get the lighting in the position we wished it to be, making the shot the way we wanted it to be. Another small hiccup we didn’t notice until we reached the post-production stage, where two shots looked more similar to each other than anticipated which made the cut between them look wrong. Apart from that, I believe the overall filming stage went well.

After the footage was recorded, we moved on to producing the audio we needed for the project. We decided to do this separately to the main footage filming as we didn’t like the background sounds that we had in the original footage we recorded. During this stage of production, we first recorded the voice over narration, this was done by the main actor in four stages, these four stages would then be added in at different points of the film. This narration was written by me so I thought a lot on how the narration would fit in with the overall film and if it would tell the story that the film is showing. No general problems occurred when recording but they had to be recorded in a few takes as the actor did mess up some lines, which wasn’t a big problem for us. We also recorded some of the sound effects and foley for the film. We only used a select few sound effects in the final film but we recorded a general range so that we could decide on what we needed when it came to editing. The general murmur of people that can be heard at the begging of the film was recorded in the main area of the college building so that it would pick up the noise of a general people talking to make the shot more authentic. We also recorded the sound of a door closing, a chair sliding and the typing on a keyboard to enhance the sounds of the film. All other assets were prepared by me. The music was simply made on a music editing app called MusicMatch and some of the sounds were also mixed on this app. Other sounds such as the heartbeat and a track of music was found on Youtube and included links to a website to download them for free use.

The final part of the project was the post-production stage. This section was mainly overlooked by one person, but input and feedback from the other two in the group was used throughout. The section began by importing all footage and audio assets into PremierPro. Once this had been done, the footage was added into the timeline and cut down to show only what was needed. For the majority of the footage, this was a simple process that required little effort to complete, Although some of the shots required more effort to edit than others. One of these is two shots which were similar to each other and as it cut between them, the cut didn’t look as clean as it should. There was no time that could be used to re-shoot this  shot, there was little that could be done reduce the roughness of the shots, especially with the little knowledge that we currently have of the software. This lead to a series of fades being used to hide the shot as much as possible, which didn’t leave the film the way we had originally planned it to be. The only other shots that required a large amount of editing to work were the shots were the main actor had to be duplicated to meet each other. Some input was made for the shots to make sure the shot ran smoothly. This shot was recorded twice with the actor coming in from both sides of the camera, without adjusting the cameras position at all. When it came to editing this footage, it was difficult to achieve this effect as the trouble mainly came from attempting to place the mask in a way that didn’t disrupt both shots and we were forced to remove the shadow of the actor on the wall. There was also another effect that had to be used on that shot and this was to correct the colours to make the shots blend as much as possible. This didn’t go as smoothly as we would have hoped but there wasn’t much more we could do with the little time and knowledge of software we had. When thinking about it after producing  the project, this effect would have been better made if we had filmed only one perspective in the room and using a green screen to shoot the other perspective and using colour correction to merge the two shots together to create one.

The audio was then added and this was a simple stage to do and only needed the decision of where the assets wanted to be placed as well as cutting them down to the size that we needed them to be. The effort that was needed most for this section was when we decided to blend some of the sound effects together to make the duration of the sound last longer than they were originally. This was to stretch the audio across the whole clip that it was needed to be on. From this point on, little more had to be done regarding the audio as we had it to the standards we wanted it to be. However, there is a section that can be noticed to have no audio other than the sounds of a keyboard being typed on. This means that  it feels as though the shot lacks another sound to accompany the one we had that really should have been there. We were not able to find a suitable sound before the deadline to fill this shot so it is left as it had been created.

After the deadline, we were given an extra three hours to make improvements to the short film we had created. We decided as a group to focus our improvements on the audio and a selection of the cuts we didn’t think we good enough for the final piece upon another inspection. The improvements to the audio started by with recording the ‘Shadow’s’ sounds and then finding some more audio assets suitable for the background. We split the group to work on different parts and I took on the roll of looking for the new audio assets. After an hour, I found audio clips I thought were suitable quiet easily and were free for all uses, to which I downloaded and sent to the main editing computer to be added to the final project.

Before adding in the audio, we worked on the cuts, transitions and the length of some clips to make the shots flow more smoothly and work together better. This editing resulted in the film being cut down to a final time of 2:14. This meant that we couldn’t fulfill the final requirements of a film time of at least three minutes, there was nothing that could be done about this.

When we finally implemented the new audio it was a simple procedure that only created one difficulty for us, which was to fit the tracks in without them overlapping and cutting parts of other audio tracks whilst doing this. This problem was easily dealt with despite taking a large amount of time.

In conclusion, I think the project ran smoothly and we were able to create an effective end product that meet most of the requirements that were set. I worked on my part of the production as effectively as I could and I think I worked well at the standard I did and the role I was taking on, as I completed all the tasks at hand quickly and efficiently.  As far as improvements are, I think we could have maybe made some small improvements to the overall filming and editing, but for a first go at creating a film and using the required equipment and software with little knowledge, this is nothing that can be majorly improved with the amount of knowledge we had at the time. In terms of working as a team, we all had our roles to play and at some times, we all had points where we lacked in our role our at just generally helping but we made up for this later. This said, we did have more arguments and disagreements than positive things but I think this was down to our team and how I don’t think we work well as a production team, as some want what they want rather than discussing with the team first. As a result of this, I will try not to work in this team again on the next project and work with someone that I think I will work better with.


Blog Post 6-Final Evaluation Of Effectiveness and Improvements


Overall, I think that the product that has been created met the targets that was set, despite all the problems that arose while the project was taken out. All of the communication with the client wasn’t done by us so we had to make sure things were saved in the appropriate places and formats so that they could be passed on to the client to see. The products we have created meet the specific needs that the client requested the product had because we worked to the target of getting these needs fitted in to the product whilst we worked on them, making it effective to its purpose. The products look professional and have a range of different skills displayed in them, showing off the skills that we have, which all meet the targets that had been set for us.

If this was to be done again, I feel a few improvements could be made. The green-screen captured footage that was filmed at the football ground was recorded outside on a windy day so this created a few problems when it came to post-production. The green screen was hard to key out as the wind had created ripples on the screen. making it darker in some spots, meaning that the ultrakey didn’t effectively remove all the green screen background and this showed once another background had been added. Also the frame of the green screen was also shown through the wind blowing the green screen, meaning that these areas had to be removed by cropping the footage so that they could no longer be seen.


The prototypes that were created were sent to the people at the football ground and they came back with a reply that said that they products didn’t work with what they wanted originally. They then sent a sample of what they wanted which wasn’t in any way the same as what we had created so this became a setback and we then created a product that better fitted the example they had sent. Once this change had been made, I think the overall outcome came out pretty well for its purpose and it fitted with the example that the people had sent us.

Employment In The Post-Production and Special Effects Industry.


Part A


Within the industry of post-production and special effects, there are many roles,responsibilities and job opportunities to choose from. One of these roles is being a Compositor. This job consists of working on constructing the final film images by “combining layers of previously-created material”. This includes “rendered computer animation, special effects, graphics, 2D animation, live action and static background plates”. To have this job, it would be a good idea to have some form of degree in an art-related subject. By the time the role is reached, a minimum of two years professional experience would be required, with examples demonstrating artistic talents and and technical skills, also with a vital knowledge of software that is currently used by the industry.


The main role in all aspects of the film in the industry is the role of the producer. They oversee all aspects of a film’s production, from writing to filming to post-production and editing. Their role is to turn story ideas into films that can make a profit, and then pull together a creative and talented cast and crew. In the special effects stage of the industry, they work fully with the crew to make sure the film is produced how they want it to be made. Their is no specific qualification needed to become a producer, but it is best to get experience as a production assistant or runner.


The main role in the post-production and special effects industry is the Editor. The Editors are one of the key heads of their department when working on films. They are always responsible for the first assistant editors and on the bigger productions, second assistants and trainees. The editor works closely with the director and producer, making sure that the story flows the smoothly from the begging to the end. Each shot is carefully selected and edited into separate scenes. These are then edited together to create the full final film. The editors work long hours with little social activity outside of work. This time is spent in an editing suite, usually under pressure to finish the film. They are usually employed on a freelance basis, chosen by the producer by their reputation and experience. Editors usual work on TV dramas and Feature Films. The editor and director work closely before the film shoot starts. This is to decide

Changing Employment Opportunities

People within the media have to be multi-skilled. More skills means they can work on more adaptable jobs. Before digital technology, each person had a role in a film, nowadays everyone needs skills in every role to work in the media for example journalists need to have camera and recorder skills as well as a notepad and to also do some layout and design skills too for internet news pages. Filmmakers are now filming, editing and producing in one role. Looking at all skills, everyone has separate jobs they specialise in, but need more skills than just one. also means that some jobs disappear and some are created due to new technology and changing times. people in the industry already have to retrain with new technologies so they understand how its used. SPD-Continual Professional Development. new job roles-website design and development, video website content, more opportunities to create video content. social media videos, apps are a large growth area. anyone has it skills and creativity are important combination of skills. filmmaking used to be complex and costly with a lot of people, but today anyone can make a film using mobile technology. Computer games industry is a growth area.

Pros and Cons Of Working Freelance

working freelance is working for self in own company. a lot of media workers are freelance, not a lot have permanent contracts. many people work on temporary contracts, some are freelancers. run business and work at same time. its hard freelancing. don’t always have job and income. market self, putting yourself out there, portfolio to promote yourself and get work, networking contracts are crucial. look up freelance working in media.doing what people want you to do. do own tax and accounting. sick means no holiday pay.

ad-not tied to a company. don’t have to rely on other people to work. get to choose the work and get all money. company has house style, freelance don’t. find a client to work for. doing what people want you to do. keep client happy.

Working Practises

there are different types of contracts. permanent full-time, only way to leave is to be sacked or you leave, can have shifts, same hours, different time. temporary contract, more flexible, less stability and secure. part time anything from a minimum to a maximum hours, working on a film, hours would are dependable on film and role so would be flexible on hours, where and who work is. more solo work as a compositor so is flexible but a filmmaker has more people to work with. solo work is more a desk job than being at scenes like a filmmaker would. as an editor, the work would be long hours with little social life and often under pressure.

Part B

Personal Career Plan

Which job role or industry/Career?

I would like to work on small movies and also YouTube daily vlogs as well as a small business. This would mean working as a writer, director, producer and editor to achieve this goal.

My skills gap? what skills haven’t I got yet? Skills and work experience I lack in? what qualifications haven’t I got yet?

I have the basic skills but I would like to develop these skills in editing some more. I wouldn’t require any work experience or qualifications to achieve the goal of working on solo projects and working for myself.

Action plan? How I’m going to get to that job that I want to do?

I aim to build on my skills in college and then begin working on small YouTube videos and projects before building my way up to having a successful business running alongside the YouTube channel and short films.

No work experience or qualifications are required so I could start this career at any time.



Sources: []

Compositor: []

Producer: []

Editor: []

Media Regulation: The BBFC


What is the BBFC?

The BBFC is the company that gives films an age classification so that they can be given a suitable rating for the audience to know what age the film can be viewed by.

  • protect  the public, and especially children, from content which might raise harm risks
  • empower the public, especially parents, to make informed viewing choices
  • recognize and respect adult freedom of choice within the law
  • respond to and reflect changing social attitudes towards media content through proactive public consultation and research
  • provide a cost-effective, efficient classification service within our statutory remit
  • work in partnership with the industry to develop innovative service models to provide content advice which support emerging media delivery systems
  • provide an effective service to enforcement agencies

What are the different classifications that a film can get?

There are seven different types of classification that can be given to a piece of media, each of these has a different meaning and restricts the audience to be of that age to view it. U means that it is suitable for all audiences of all ages to view. PG means that the film can be viewed by all ages but younger viewers need parental guidance whilst viewing it. 12A means that a cinema release is only suitable for audiences of age 12 years and over, where as 12 means that the video release is suitable for ages 12 and over. If media is classified as 15, it can only be viewed by age 15 and over, similar to the 18 classification that means that it is suitable only for adults. R18 means that the media contains restricted content containing adult themes such as sex and this should only be viewed by adults.

For example, there are many differences between films with the rating of PG to those of 15. PG rates media are mainly aimed at a young audience but not all are aimed at this age range, but still pass this classification. Most themes that are shown in this media are appropriate for this general age group PG media wont contain any themes that are appropriate for children but challenging themes such as bullying, bereavement or racism. Bad language, drug and sexual references do feature sometimes but these will either be for effect or the young audience will not understand the language and references made. Violence and threat in PG media is usually mild in these films and are nothing that a young audience will find scary, also behavior that children might copy never goes unnoticed and will always be presented as being dangerous and harmful.

On the other hand 15 rated media are able to feature more detailed themes and workings. These can be anything from strong violence, frequent strong language, sexual activity portrayal, strong sexual references, sexual nudity, brief scenes of sexual violence or references to sexual violence, discriminating language and behavior and drug taking. This is allowed as no person under the age of 15 is allowed to see a piece of 15 rated media as they are not suitable for anyone under the age.

The Criminal Law

The criminal law states that the BBFC is not allowed to pass any media that is likely to infringe any criminal law. These main criminal laws come from The Obscene Publications Act 1959 and 1964, The Cinematography Films [Animals] Act 1937, The Animal Welfare Act 2006 and The Protection Of Children Act 1978.

The Video Recordings Act

This act stated that the BBFC was required to rate a piece of media as to whether it should be allowed to be viewed in the home and what age the media can be viewed by, and where it should be distributed. This act also stated that taped, discs and packaging should be correctly labelled with the BBFC certificate rating that it has been given.

The Race Relations Act

This act places a legal obligation on public authorities to regard the need to eliminate all unlawful discrimination and to promote equality of opportunity and good relations between different racial groups.

Rate A Trailer-The Hunger Games Mockingjay Part 1

After watching this trailer, I identified that it included issues of Weapons, Threat, Violence, Themes and Dangerous Behavior. I then gave the trailer a rating of a 12A. I chose this rating because the issues that the film shows are, all though works of fiction, strong and graphic content that younger views would find scary or upsetting and wouldn’t be suitable for them. Also the theme of war is frequently shown in the trailer and this could become upsetting for younger viewers.

The BBFC examiners spotted that the film contained issues of Threat, Violence and Themes, which is some that I identified as well. They rated this trailer a 12A as I did and gave this reasoning.

‘The main issue in the trailer is the moderate threat and intensity that pervades the content. We see a man say, “it’s the things we love the most that destroy us” at the beginning which establishes the tone of the trailer before seeing various images of war-torn locations, people crying and screaming in fear, a damn breaking and the protagonist running from bullets. The cumulative impact of these images creates a moderate tonal threat which examiners felt was too intense for the PG category. Though there are scenes of violence such as when Katniss and Gale shoot down an aeroplane or when soldiers shoot at people running towards them, these images lack any strong detail or personalisation and are relatively brief. This trailer was passed 12A.’

The Copyright Law

The Copyrights, Designs and Patents Act of 1988 states that creators of literary, dramatic, musical, artistic works, sound recordings, broadcasts and films have the rights to control the ways in which their material may be used. For example, when the consumer buys a product created by a creator that is covered by the copyright law, it is forbidden to give a copy to another person, making an illegal copy and selling it, using the software on a network unless the licence allows it to be used and renting the product without the permission of the copyright holder.





Evaluation Of Sci-Fi Film Research Project.


Primary Research: Questionnaire.

For the quantitive primary research, I worked in a group with two other people to create this questionnaire. We aimed to ask a small group of people between the ages of 16 and 20 about their views on the Sci-Fi genre of films, this included whether the genre is one of their favourites, what they like about the genre and what films they class as classic films from this genre . We decided that to gather the views from the small group, we would create a short 15 question survey which we gave out to the small group of people we had selected to answer the questionnaire. We gave this questionnaire out to the group of people and gather the answers they gave together to create a conclusion about how much the genre is liked and why it is liked by so many people.

I think the only thing that could have been improved about our questionnaire is the way we worded the questions because they could seem a little confusing and badly worded to some people, which could have been solved if we worded the questions in a formal manor that wasn’t confusing. Also, i think we could have ordered the questions a little differently as they were little muddled when we wrote them, so we could have ordered them to be in a more ordered fashion that let the questions flow between each other. Apart from these two factors, i think we created the questionnaire correctly and it worked effectively to find out the information we wanted to.

The advantages of using a questionnaire is that it allows information that is up to date and from a wide range of people to be collected in real time so that we can know what the reasons for liking the genre are from the present day. Also it allows us to interact with people so that we can personally find out their views on the genre.

The disadvantages of using a questionnaire is that the people that answer the questions we have created could be lying about their views and the answers they put down, meaning that the answers won’t be as trustworthy and helpful if the person doesn’t answer the questions honestly. Also, the person could just not answer the questionnaire at all, meaning that a questionnaire is wasted and no data is collected from them.

Primary Research: Focus Group.

For this piece of research, I gathered a group of four people between the ages of 12 and 62 to ask five questions about the Sci-Fi genre. These five questions were to do with what they like and why they like the genre and also to find out what films they consider to be classics. To conduct this research, I gathered and sat down with my selected interviewees, then I proceed to ask them each of the questions, whilst taking note of each answer that they gave me, to which I wrote up as a piece of work later on.

The advantages of focus groups and interviews are that it allows you to interact and personally ask the questions that you want to, whilst getting truthful answers by the people as you are sat with them hearing their points that they are making. Also it allows for a group of different people to see what they like about it compared to someone who is a different age for example.

The disadvantages are that they could still lie about what their views are but they would have to hide the fact that they are lying from you. Another disadvantage is that the results they give you could are biased to their views and don’t show the views of a large majority of people. Also, though it is easy to gather a group of people to interview, it is often expensive if the people are given something for participating in the interview.

Secondary research: Internet research based.

In this individual secondary research, I decided to continue researching about the Sci-Fi film genre, as this is personally my favourite genre of films. The main aim of this piece of research was to discover how the Sci-Fi genre fits in with the rest of the genres on the box office, finding out things such as how much gross the genre makes with films on a scale with the other genres, what the highest grossing Sci-Fi films are of all time and also to find out how these Sci-Fi films have done on the all time box office when put up against other genres. The research was successful in finding out what these things, with surprising discoveries being made about the genre as a whole and how it contends with the other genres of films. I also did some research into the typical codes and conventions of the Sci-Fi genre. This too was effective research as it allowed me to right a small report on these typical codes and conventions that are often displayed in films of the Genre. To conduct all this research, I used a variety of internet websites that I linked at the bottom of each piece of work I produced.

I think that overall this secondary research I made was effective in finding out the information I wanted, using a selection of sources to give me different information on the subject. All the sources I used were relevant to the research task I was undergoing, but I think I should have made better use of the sources and studied them a little bit more.

The advantages of using the internet as a secondary source is that it allows a large amount of data and information to be accessed on the specific points that i wanted to research, making it easier for me to gather this together and write a piece about it. Also there is a lot of information that has already been gathered so it saves vital time conducting the research as a primary source, meaning that i would have to conduct all the research myself.

The disadvantages of using the internet as a secondary source is that the information that is stored on websites may not be up to date so the information that you find could be out-dated by an amount of years, meaning that the information that you use could be irrelevant. Also the information that is displayed on the internet could be fake and made up, meaning you are using an un-related and untrustworthy source for your research, meaning that the work becomes irrelevant to what your trying to research.


Although I think that the research project I conducted was effective to what I wanted to find out, I could make a few improvements if I was to do this project again. One improvement would be that I would word the questionnaire a little better than I did as it was a little bit confusing, and I would also add some sort of order to the questions to make sure that the first question relates to the second, and then that relates to the third question and so on. This would give it a better structure and flow of questions, whilst also making it easy to understand. Another improvement I would make is to use the secondary research websites I used a little more effectively so that I can gain all the relevant information from each source. I think if I was to do this project again, I would maybe ask the focus group more questions than five because that would gather more of their views to use. Apart from these points I made, I wouldn’t change anything else about the research project as I think I made some successful and positive research that is relevant and effective.

The Meeting Final Idea


A kid with a fear of the dark and has had it for many years always feels eyes on him in the shadows. He feels the eyes everywhere the shadows are and they are always following him. Whilst he’s working late in college, He feels the eyes coming from all shadows of the room. The lights flicker and all light leaves the room, plunging him into darkness. He panics and feels the shadows coming closer, the eyes moving behind him, stabbing his back like daggers, The breath of the shadow down his neck. He stands, paralysed with fear as the shadow takes one final breath before they both look eye to eye, and he sees that the shadow is actually the dark side of him.

MB Blog 4-Post Production And Exporting.

This is the final practice video that was created.



In the post production stage, we sorted through the footage we had captured previously and selected what we found was the best clip to use. We then opened the Premier-Pro software and shortened the clip down to the time that we wanted it to be, in this case, around 5 seconds long. This was to take out some of the footage that wasn’t relevant to the footage we wanted because it had talking or movement that was done as the person was getting ready to record the video. Once we had the shortened down footage we imported it to After-Effects to begin editing it.


Once we had the shortened down footage we imported it to After-Effects to begin editing it. After setting up a sequence with the video in it, the green screen was removed by adding an ultra-key to the video and selecting it to remove the green colour, which in turn removes the green screen background. By also changing some of the colour settings, the green haze around the figure was removed, leaving just the specified figure in the video without any of the green screen that made up the background.


Once the background was removed, another sequence was added but this time of a solid red colour to use as a background. In the settings it was able to be changed so it would look different to being just a solid colour, and now had a different and more interesting setting in the background.


The final thing to be added was the text displaying what would be the player name, their number and their position, as well as their sponsor. This was simply made by adding in a text box and entering the text, then changing the size and font to large and impact to make the text stand out, although the number was made larger. This meant that now the text could be made to move using the transform settings and changing the scale, rotation and the opacity and adding in key frame’s at different points to make the text turn and grow and fade in. After all these effects were made,the final edit was saved.


  1. After exporting into Adobe Media Encoder, click on the format or preset on the exported video to open the settings box.


2. First Check that the format is set to H.264 for video, or MP3 for audio. Then make sure the preset says Match Source-High Bitrate. Then click the Output Name and it should open a save box.


3. Change the name of the exported video to an appropriate name then click save.


4. Once these steps are all done and the settings are correct, click OK on the bottom of the page to be brought back to the first menu.


5. Click the small green arrow at the top right of the Queue box to start the exporting.


6. Once the export has started it will export in the encoding box at the bottom of the page. Once this process has done the first box that was clicked in the Queue menu will turn grey and no longer be clicked, this means that the video has exported.


The Meeting Project-Individual Ideas


This is my first individual idea that I came up with for this project.

There is a young man who has been mute since birth and is always getting bullied for being the geeky and quiet kid that he is and every time he gets more upset and falls in to a state of depression after a while. After a while of staying in the depressed state without being able to tell anybody about it and as the bullying picks up more and more, he decides its time to end it all. After setting his goodbyes to send to the few people who mean something to him after he’s gone, he sets out to the quiet room he planned on the third floor of a building that no one uses at lunch time. Once up their, he sits alone and waits as he planned. Once the time had come, he began to start the way he wanted to end, by using his favourite scarf to finish him. As he sit there with the scarf around his neck, one of his close friends had received the message earlier than scheduled and ran in to him. They pull the scarf from him as tears fall from his eyes and they keep him in his arms to comfort him.

This is my initial idea that contains little or no dialogue at all. This means that the video footage will be the only thing that describes the thoughts and feelings of the character as he goes through his problem. I do realise that this is a dark idea with a mature theme but i think this will be effective and dramatic, whilst working as a serious message about depression, bullying and suicide in the end.

This is my second individual idea that i came up with.

A kid with a fear of the dark and has had it for many years always feels eyes on him in the shadows. He feels the eyes everywhere the shadows are and they are always following him. Whilst he’s working late in college, He feels the eyes coming from all shadows of the room. The lights flicker and all light leaves the room, plunging him into darkness. He panics and feels the shadows coming closer, the eyes moving behind him, stabbing his back like daggers, The breath of the shadow down his neck. He stands, paralysed with fear as the shadow takes one final breath before they both look eye to eye, and he sees that the shadow is actually the dark side of him.

Conclusion and side note.

Most ideas and plots i write contain this mature and dark themes as these are what i find are the most interesting themes to write about, especially when they deal with different issues affecting society in the world. I also have many other ideas that revolve around the theme of darkness and shadows as this is something i find interesting to write about. I do also write more happy but still dark themes sometimes.

Sci-Fi Film Genre Research Project


Sci-Fi films tends to hold a variety of different codes and conventions within its genre. These codes and conventions are the typical characteristics that the genre of Sci-Fi portrays in films such as characters being aliens and people from other worlds distant to the one we live in. The typical codes and conventions in Sci-Fi films are shown within the characters, the audio-visual style, the narrative, the locations the film is set, the use of props and the costume the characters wear.



The typical characters you find in Sci-Fi films are mainly aliens or other species from other worlds different to ours. Most films of the Sci-Fi genre tend to use humanoid characters of either human or another species as their main character. They tend to have the qualities of a hero if they are the main protagonist or apart of the group of main protagonists. These traits are usually that they are self effacing so they don’t tend to take attention to them self for what they do, they just do what they believe is the right thing to do. They also tend to be highly noble and sacrifice their own safety to insure that others lives are protected from the evil forces and other dangers to their safety, this is mostly shown by the main character protecting their home planet or city from danger. The hero’s personality can be shown through their costume and but also through how they act, with kindness and caring for others than themselves.


On the other side of the force, the anti-protagonist or the enemies of the typical ‘good’ characters tend to be dark and evil in comparison to the hero. The typical character who is the villain of the hero can be either a humanoid or an alien form. These characters appear to want attention from people and this is usually gained in the form of terrorising them for example, by threatening to blow up the planet with a super weapon orbiting their planet. The villain character in Sci-Fi tends to be darken and hidden in the shadows whilst they terrorise their chosen city, planet or galaxy, sticking in the minds of their victims by their dark or scary appearance. They tend to have powers that counteract the protagonists but also show their typical personality of darkness or madness, such as in Star Wars, where Darth Vader and the emperor have the power of lighting from their hands. The other types of villains that are true alien form or part cyborg, use their looks and evil ways to force fear into people and terrorise them through fear. Characters such as Alien have a different and more scary look to them so use this fear to scare its prey or the hero character, and they can often be mindless creatures that kill, which can often end in the villain attacking a character or killing them.



Films of the Sci-Fi genre tend to have a variety of different narratives to them that affect how the film plays out, although all are based on the main narrative element of the binary opposition of good and evil. One of these narratives is the development or the application of new technology such as nanotech, robots and spaceships. This has an effect on the storyline of the film because it could set the villain wanting to take the new technology and use it for evil purposes so the protagonist has to guard or retake the new technology from the villain. Another narrative that is typical to Sci-Fi films is the development of new scientific principles such as time travel. This sets the plot of the film as this can result in fractures in time that cause changes in the world the characters live but also the plot could revolve around the villain obtaining the new scientific principles and changing the course of history to their advantage. Another narrative element that is often shown in Sci-Fi films is The development and application of of new political systems for example dystopian or utopian societies. Of all these typical types of Sci-Fi narratives, the main narrative that tends to be shown is where the hero is trying to save the galaxy, planet or city from an invasion from other worldly villains that come to the place in a portal or spaceship which causes chaos on the streets and means lots of explosions tend to happen. This is typical to most films in the genre as it means that the conflict between the binary oppositions can be shown through the protagonists struggle to overcome the invasion but showing that in the end, good always exceeds than bad. These narrative examples are primarily used to often comment on the conflict within real society, mainly the relationship between countries or cultures within a nation. They are also used to create ideas in the technological or scientific imagination of the viewers.



The main location of typical Sci-Fi films is in outer space, particularly in other worlds or alternative versions of the earth. These typical locations are often in the distant future on either the present timeline or an alternative timeline. Another possibility also could be the setting of the present but with an alternative timeline, such as in Back To The Future.



Props in Sci-Fi films are typically different to the things you would see in everyday life. They have a more futuristic and space themed design to them such as most guns in Sci-Fi films wont look like the weapons we have today, they will charge energy and fire rays rather than bullets. Also, other props such as vehicles and furniture have a futuristic design rather than looking like the furniture we have today, this could be things such as floating tables that require no legs. Most props are used to reflect the era they are set in, so if its far in the future the props will be more futuristic to imply the change and advancement over time.




The costume that a character wears in Sci-Fi films also represent the era that the film is set in. For example, something that is set in the future in space features some form of spacesuit that is more advanced than ours are in the present.

Also costume can be used to reflect the characters personality in a film. If the colours are light then they would typically be apart of the good side in the film and possibly is one of the heroes, such as in Star Wars with Luke Skywalker, whereas if the colours are dark, then they would be thought of as dark and evil characters, such as Darth Vader.  This concept also works to show the characters mood, such as if the character wears more darker clothing than they did, this could show anger and aggression in the characters feelings.