Using Examples Of Shot Sizes And Compositions

Within the Media Industry, shot sizes and composition play a big part in the way the video or photo works. The framing of objects or people can vary depending on the shot size that is in motion. Our task was to show our understanding of the many  type of shot sizes that were possible in the media world and, as a group, we created a guide displaying examples and explanations of six of the shot sizes there is. These shots are the medium shot, long shot, two shot, high angle shot, extreme close up and the over the shoulder shot.

To show off these shots, we came up with the idea of doing a guide to show our understanding of the shots in visual form. We thought it would be easiest to first film the shots of the presenter giving the explanations of each shot before we filmed the examples of each effect at different times. Once we had the recording we put it into post production and edited the footage together to place the explanations with the visual examples. We decided to put the example footage over the explanations so that whilst the shot was being explained, the viewer has a visual example to look at to make sure they understand what the explanation means. With these visual examples, we added a comedic element to keep the audience interested in the video as they would be bored just listening to the audio and seeing boring examples.

For this production, we didn’t make any major plans as it was a last minute decision to make something simple but effective. Our planning that we made was a basic outline of the shots we would be describing and how we were going to show these shots to the audience. Once we had decided on these two factors, we started to film and just worked with what we could think of using the small plan we had made as a prompt for what we were going to do.

We decide it would be easiest to first film the description being read by the presenter of the video and then this would allow us to move the camera around to film the shot size examples. This would mean that in Post-Production we could edit the clips to the correct time we want them and then overlay the footage of the shot size examples over the footage of the descriptions, to give the descriptions an example to be shown, which was a fairly simple process.

I think our strengths were that together as the group of three, we were able to work well as a team and we were able to complete the work in a fast paced time. We all had our own individual job and we all featured on the video. We also all had a say in the way the production was made and edited and we’re happy with the end result.

I think we could improve by maybe having made more planning before we set off to film the project, which would mean that we could have made a more creative piece of work. Also I think that we could have edited the footage little better, using transitions to swap between each piece of footage so it didn’t skip from one piece of footage to the next, as can be seen in the video, but also add text to display the shot name to the audience.

In conclusion, I think that, although this piece of work is simple and lacks in a creative flare, it is effective and still keeps the viewers attention because it shows our understanding of the shot sizes and not the creativity that could mean that we show less of our knowledge of shot sizes in action. We made a simple but humorous and descriptive piece of work that gave a clear understanding of our knowledge on the topic.

Research Of In Camera Effects- The Hipster Mexican Vine

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This finished product was an introduction to the use of the cameras and how they work. We created a Vine to test our newly learned skills on the cameras and also of the in camera effects we had learnt.

In this vine, it starts off with two characters talking where one asks about the Hipster Mexican and the other doesn’t understand and the Hipster Mexican appears behind them as they slowly turn to him with scared expressions.

The in camera effect was purely the camera being stopped half way through and the two actors staying frozen whilst the Mexican moves in behind them to then carry on the recording to give the illusion that the Hipster Mexican had magically appeared out of nowhere behind them.

On the finished product, we made some last minute edits. We altered the colour of the video for the first part to black and white, this made the video seem like one of the old style silent movies as the audio wouldn’t work on the video, resulting in us adding captions to subtitle the speech that the video shows but isn’t able to be heard. We also removed the black and white filter and raised the contrast on the second part of the video so it had a different effect on the viewer than the first part did. We then added two different styles of music over the top of the video. The first music sounds more causal and normal whilst the second music is more up beat to show the Hipster Mexicans appereance.

As a team we all made a contribution to the making of the video. As well as the acting by 3 people and camera work by one person, we all made an effort in the decisions on the final editing, making sure we all liked how the video was edited. We worked together well and made sure we were all comfortable working together with the style we were using. We were able to show our understanding of in camera effects as a team and also we were able to show our first signs of out creative abilities.

Research Of In Camera Effect And Zach King Vines.

Forced Perspective

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Forced Perspective is an optical illusion that can make an object appear closer, bigger, smaller and further away than it really is. This technique is used to give the illusion that something far away, such as a plane in the sky, can be held or grabbed by something closer to the camera so that it appears smaller than it was original seen. Another example of this would be if something such as an object was closer to the camera lens and something such as a person was far away to give the illusion the small object was larger than the opposing person or object that was further away. To make this illusion, it requires a deep depth of field and a wider lens.

This vine uses Forced Perspective as well as Stop Motion to make the illusion that the cloud is edible.

This is used in the vine as the cloud is far away but he grabs a piece of it and eats it, making it appear closer to the person rather than the real distance it is. Using this technique allows for the illusion of the cloud being within reach so that it can be picked off and eaten. Stop Motion is used so that the cloud can be in his hand and then be eaten. This is done by pausing the camera at the point where he grabs it and then the person would stay in the same position whilst someone else hands him the part of the cloud. After this, the camera is played once again so that it appears he has grabbed the cloud and it is now in his hand to eat. The part of the cloud that is taken is then edited out and appears to be gone, all three techniques creating the illusion that the part of the cloud has been taken from the rest and eaten by the person.

Shot Sizes And Composition.

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Within the Media Industry, shot sizes and composition play a big part in the way the video or photo works. The framing of objects or people can vary depending on the shot size that is in motion.

If the camera is placed extremely close to the object or person to show just one part, such as close to the eyes, then this is called an Extreme Close Up [ECU]. This shot allows the viewer to see detail of an object or person to show emotion or a reflection of the surrounding area or people.

If the object or head of the person fills the shot, then it is a close up[CU]. This is generally used as a way to show emotion on the persons face or show a specific object close up to the camera to show detail, thoughts and feelings.

If the person or object is show from waist height upwards and some of the background is visible, then this is a Medium Shot. This shot is usually used to show the object or person showing detail of emotion or thought as well as giving the viewer a shot of the background so they can understand why the person or object is in this way.

If the character is visible from the knees to head, this is a Medium Long Shot [MLS]. These are usually used to show a large amount of the background whilst keeping the focus on the characters actions.

A Long Shot [LS] shows a large or all amount of a subject, usually a character, from head to toe. This also shows most of the surroundings in the background to coinside with the characters actions.

An Extreme Long Shot [ELS] is used to show a character or objects place but with more of the background than the person or object. This shot can also be used as an establishing shot to set the surroundings for which the scene is set in.

A Wide Shot [WS] is often captured with a wide angle lens and is usually used as an establishing shot in a scene, usually at the start of the film. The point of this shot is to show all of the subject’s surroundings.

An Overhead Shot [OH] is where the camera will be directly above the object or character to show what they are doing, giving a birds eye view of the action.

A Point Of View Shot [POV] is used to show what the character is seeing, giving the view that you as the audience are in the characters shoes looking at what they are.

A High Angle Shot [H/A] is were the camera is facing down on a character or object, potentially to make them look powerless or vulnerable. This works well with children as this shot can make them seem vulnerable as a character.

Subsequently, a Low Angle Shot [L/A] is where the camera is facing up at a character or object, making them seem more powerful over other things. This works well at the start of superhero movies as they get their power because it shows them as no longer being a normal human and them having powerful superpowers.

An Over The Shoulder Shot [OTS] is where the camera is placed to look over one characters shoulder at another character. This is usual used during a conversation and is always a Medium Close Up of one character plus has the person in the foregrounds back, shoulders and head.

Finally, a Deep Shot [DS] is when an object or person is usually in the foreground and something else is in the background. This shot usually uses a focus effect, as the shot starts, the camera will focus on the thing in the foreground and the background will blur and then the thing in the background will focus and the foreground will blur.